Gerrymander

Gerrymander is an upcoming iOS/Android project to be released in November 2017.

It was a finalist for the 2017 Australian Game Developer Awards.

A trailer can be viewed here.

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Design, writing, and programming by me. Art by Sean Warton. Music By Zander Hulme.

Help! We Summoned a Love Giant

This VR game was made for the 2016 48 hour game jam.

Video of play session.

Ship It!

Made for the 2017 Global Game jam. I was responsible for coding the game, balancing, and a large part of the design.

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shipit_game_screen_0 shipit_titlescreen

 

Mac and PC download

Page of GGJ site

Bohemian Groove

I worked on this during the 2016 Global Game Jam. Anya McNaughton and Sean Warton did the art, Zander Hulme did the sound, I was responsible for the code and the writing.

Mac, Web, & PC : http://alexdrimlgames.thorsthundershack.com/NewGrooveBuilds3.zip

Screen Shot 2017-02-27 at 5.28.48 pm Screen Shot 2017-02-27 at 5.28.33 pm Screen Shot 2017-02-27 at 5.28.26 pm Screen Shot 2017-02-27 at 5.27.54 pm

My Work at Right Pedal Studios

From 2014 to 2015 I worked as a programmer at Right Pedal Studios. Here are some of the games I worked on.

Ninja Raft

Android- Removed from store after Right Pedal Studios closed.

iOS – Removed from store after Right Pedal Studios closed.

I worked on Ninja Raft in the months before it was released.

 

Dragon Seaon

Android – Removed from store after Right Pedal Studios closed.

iOS – Removed from store after Right Pedal Studios closed.

On Dragon Season I introduced some new features in a post launch update.

 

Tail Drift

Android – Removed from store after Right Pedal Studios closed.

iOs – https://itunes.apple.com/au/app/tail-drift/id779076618?mt=8

I worked on converting Tail Drift into a free to play game.

 

Battle Group 2

Android – Removed from store after Right Pedal Studios closed.

iOS – Removed from store after Right Pedal Studios closed.

I added features to support translations to other languages.

 

Bit Dash FX 2000 3D

Android – Removed from store after Right Pedal Studios closed.

iOS – Removed from store after Right Pedal Studios closed.

This was a bit of an experiment in creating an app rapidly. I did all the programming, design, art, and sound.

Bomb Blob

Made for the Game Makers Toolkit Game Jam in 2017

https://busalonium.itch.io/bomb-blob

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Design, programming, art, and music by me.

Happy Apartment

Made for the 2015 Global Game Jam. I was one of two programmers/designers. I also did all the writing.

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Windows and Mac downloads

GGJ site page

Coal Control

Coal Control was made over the course of my final year at University. I worked with a small group for this project. All the coding in the game was done by me, as well as a large portion of the level design.

It was designed for mobile platforms.

PC version: http://alexdrimlgames.thorsthundershack.com/Coal_Control_PC.zip

Mac version: http://alexdrimlgames.thorsthundershack.com/Coal_Control_MAC.zip

Android version:  http://alexdrimlgames.thorsthundershack.com/CoalControl_AndroidBuild.zip

 

Bumble Rumble

I coded this game for the 48 hour game making challenge. I was in a team with four other members, Sean Warton, Kylie Halley, Andrew Stein, and Benjamin Osborn.

 

PC Version: BumbleRumbleFinal

Web Build: BumbleRumbleWeb

Assorted University games

These are some of the games I made while studying game design at Griffith university.

 

Mac Vercion: Romancemacosx

WIndows Version: Romancewindows

I made this puzzle-platformer in 2011 using processing.

 

Linux: LaserPonyLinux

Mac: LaserPonyMac

Windows: LaserPonyWindows

Made in 2011 with processing.

 

This was made in processing in 2011.

It is based off of the classic arcade game “Asteroids.:

Mac Version: AsteroidsMac

Windows Version: AsteroidWindows

Linux Version: AsteroidsLinux

 

This game was made in Unity as the end of 2012.

It can be played with a keyboard, but a controller is recommend.

The art in this game was created by Sean Warton.

 Download

 

I made this in processing in 2011. You play as Epona from The Legend of Zelda.

WASD to move

Space to run (This depletes your carrots, carrots recharge over time)

Run up to a fence to jump over it.

Use your mini-map to find Link or Sheik, then follow Navi to the next destination.

Mac Version: Link.macosx

Windows Version: Link.windows

There’s even a Linux version: Link.linux

 

BillyAndTheDragon

Billy and the Dragon is an interactive story for children made in Adobe Flash.