Made for the 2017 Global Game jam. I was responsible for coding the game, balancing, and a large part of the design.
The game was initially designed to be played on SNES controllers and is best enjoyed with 2 players.
Made for the 2017 Global Game jam. I was responsible for coding the game, balancing, and a large part of the design.
The game was initially designed to be played on SNES controllers and is best enjoyed with 2 players.